Game character creation in maya
Beginners Guide to Character Creation in Maya by 3DTotalAutodesks Maya is the industry standard software used in the movie and video game business for creating assets. In Beginners Guide to Character Creation in Maya, the artist will learn transferable skills for modeling anatomy with Maya and Mudbox, covering topics such as texturing and shading skin, hair, and eyes; kinesiology; deformation; locomotion; and lighting. Step-by-step guidance by expert tutor Jahirul Amin (3D trainer at Double Negative, London) will also detail how to create links, constraints, and controls for animation. With over 30 hours of downloadable videos, this is a book of amazing value that you won’t want to miss
Gaming Character Modeling - How to make Low Poly character for Games - Lesson - 1
In this course, we will use Maya to create a game-type, low-resolution character from a highly detailed ZBrush model. We'll go through the process of using Maya and ZBrush to convert a high-resolution, sculpted, and painted character into a low-resolution game-type mesh that can be rigged and animated.
High-resolution Game Character Creation Pipeline in ZBrush and Maya
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